10 Mar 10 Simply Maya – T-Rex Texturing


Simply Maya – T-Rex Texturing
English | DX5 800×600 7.5fps | MP3 32Kbps 22Khz | 655Mb
Genre: eLearning

The T-Rex texturing tutorial covers all the techniques used to create a realistic looking skin for your dinosaur. The tools shown in this tutorial are the UV texture editor, move and sew, as well as cut UV’s options which are used for laying out the UV’s of your model to achive a flat UV map. more…


24 Apr 09 SimplyMax – Modeling Cartoon Rat Model

SimplyMax - Modeling Cartoon Rat ModelKurt takes us through the basic modeling techniques of building a cartoon rat, starting with building the basic shape of the character in polygons then adding detail using various tools to achieve the look of the final model.

Size : 717 MB

RAPIDSHARE :
http://rapidshare.com/files/203195603/Cartoon20Rat20Model20part201.zip
http://rapidshare.com/files/203194653/Cartoon20Rat20Model20part202.zip
http://rapidshare.com/files/203195889/Cartoon20Rat20Model20part203.zip
http://rapidshare.com/files/203196102/Cartoon20Rat20Model20part204.zip
http://rapidshare.com/files/203195120/Cartoon20Rat20Model20part205.zip
http://rapidshare.com/files/203196292/Cartoon20Rat20Model20part206.zip
http://rapidshare.com/files/203196027/Cartoon20Rat20Model20part207.zip
http://rapidshare.com/files/203195918/Cartoon20Rat20Model20part208.zip
http://rapidshare.com/files/203196431/Cartoon20Rat20Model20part209.zip

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20 Apr 09 SimplyMax – Head Modeling Tutorial


You’ve probably watched or read other head modeling tutorials out there, but I takes you step-by-step throughout the whole process. I basically want to take you through modeling and get you more familiar with working in Splines, polygons and plenty of the Polygon subobject tools that help in creating defined meshes.

This is good for beginners or intermediate modelers, and will produce a very defined base head that you can model even more detail into, and gives you, the modeler, the flexibility in shaping it into whichever direction you want to take it.

To take advantage of the discount – click HERE -Mike Dailey

This tutorial series was encoded using DiVX, please ensure you have the latest divx codec on your machine http://www.divx.com. This will play fine on both a Mac and a PC.
Part 1
http://rapidshare.com/files/11790794…ial_part_1.rar

Part 2
http://rapidshare.com/files/11779544…inal.part1.rar
http://rapidshare.com/files/11785247…inal.part2.rar

Part 3
http://rapidshare.com/files/11805039…inal.part1.rar
http://rapidshare.com/files/11807374…inal.part2.rar

Part 4
http://rapidshare.com/files/11808930…inal.part1.rar
http://rapidshare.com/files/11797703…inal.part2.rar

Part 5
http://rapidshare.com/files/11800059…inal.part1.rar
http://rapidshare.com/files/11797753…inal.part2.rar

Readme
Password default : booktraining.net



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20 Apr 09 SimplyMax.com Creature -Organic

SimplyMax.com Creature -Organic

http://simplymax.com/movie_pages/tutorial.mhtml?tut_id=12

Beginning with three self created sketches in photoshop. Which are then imported into 3D Studio Max image planes for background reference.
The tutorials goes onto show, using a variety of Max’s powerful 3D modeling tools, how to develop a full body 3D character.
Download
: (3×99+60MB)(unpacked 495 MB)

http://rapidshare.com/files/69227342/SMCOM.part4.rar
http://rapidshare.com/files/69265450/SMCOM.part1.rar
http://rapidshare.com/files/69336446/SMCOM.part2.rar
http://rapidshare.com/files/69359649/SMCOM.part3.rar

pass:BD&GFX

Readme
Password default : booktraining.net

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20 Apr 09 Simply Max – Machine Gun

Simply Max - Machine GunKurt takes us through the process of modeling a futuristic gun. He will start with image plane set-up and then dive into modeling using polygons and then converting to Sub-d’s to add more detail to the gun.

If your new to max then this is a great place to start. While creating this great looking gun you will cover many tools and usages of max.



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09 Mar 09 SimplyMax – Modeling Maxbot

SimplyMax - Modeling MaxbotKurt takes us through modeling this hard surface robot. He starts off with image plane set-up then proceeds with polygon primitives to achieve all the basic proportions. Then Kurt adds detail using a variety of different modeling tools, before converting to sub-d�s for final shaping. After using these methods to create the robot then you can use everything learnt to apply to similar projects.

Size : 463 MB

RAPIDSHARE :
http://rapidshare.com/files/203196406/MaxBot.part1.rar
http://rapidshare.com/files/203195799/MaxBot.part2.rar
http://rapidshare.com/files/203195327/MaxBot.part3.rar
http://rapidshare.com/files/203196370/MaxBot.part4.rar
http://rapidshare.com/files/203196372/MaxBot.part5.rar
Password default : shytex.com

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