24 Feb 09 Statistics for Innovation: Statistical Design of "Continuous" Product Innovation

The objective of this book is to illustrate statistical methodologies that incorporate physical and numerical experiments and that allow one to schedule and plan technological innovation, similar to any other productive activity. This methodology should be implemented through a structured procedure aimed at reducing the high rate of commercial failure characterizing actual innovation processes. In fact, it is well known that:

i) The rate of commercial failure of a innovative idea is very high (90�94 out of 100 proposals for innovation undergo substantial failure in the EU and in the USA).

ii) Low reliability in the long run and sensitivity to usage conditions are the factors that determine the failure of the innovation.

The definition of an iterative design activity is an objective that can be reached by subdividing the complex innovation process into “short” steps in experimental statistics research. The approach adopted to analyze customer needs and the tools used to reduce unwanted variability form the framework for the statistical design of “continuous” product innovation.

Starting from the observation that product innovation is achieved when a “quality” that is able to satisfy a new customer need is conferred on the product and survives over real operating conditions and time, this book illustrates the operative steps required to perform the whole innovation process iteratively.

8.7M pdf

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24 Feb 09 Guide to Wireless Mesh Networks

Wireless communication technologies continue to undergo rapid advancement. The attractiveness of Wireless Mesh Networks (WMN)s, in general, can be attributed to their characteristics: the ability to dynamically self-organize and self-configure, coupled with the ability to maintain mesh connectivity, leads in effect to low set-up/installation costs, simpler maintenance tasks, and service coverage with high reliability and fault-tolerance. As a result, WMNs have found many useful applications in a broad range of domains.

WMNs represent a key technology for future generation wireless networks, and this broad-ranging and comprehensive guidebook presents new ideas and results from research to address the challenges ahead. This unique resource describes all the fundamental key topics and covers both the important core and specialized issues in the field. Each chapter is written by topical area experts, with the first chapters devoted to the basics of WMNs and subsequent ones dealing with some of the more specialist topics, such as the WiMAX metro area mesh networks and the symbiosis of cognitive radio with WMNs.

Features:

� Provides an accessible, comprehensive overview of the state-of-the-art technology of Wireless Mesh Networks

� Includes reader-friendly discussions for practitioners, directions for future research, helpful lists of terms and definitions, and summary questions within in each chapter

� Offers a set of questions to help readers assess their understanding of the various concepts at the end of each chapter

� Presents insight into the practical significance of these topics in real-world scenarios

� Designed, in structure and content, to aid the learning process with the intension of making the book useful at all learning levels

� Supplies supportive presentation PowerPoint slides and solutions to aid lecturers at www.springer.com/978-1-84800-908-0

With contributions by some of the most prominent researchers in the field today, this book will be an invaluable reference/text to WMNs for researchers and practitioners. In addition, its pedagogical tools can make it eminently suitable as a textbook for graduate students wishing to learn more about the topic.

Key Topics:

WMNs and MANETs

Medium Access

Routing and Channel Assignment

Routing Metrics

Congestion and Transport Layer Issues

Multi-network Convergence and Scalability

Mobility

10.6M pdf

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24 Feb 09 Rough Granular Computing in Knowledge Discovery and Data Mining

The book “Rough-Granular Computing in Knowledge Discovery and Data Mining” written by Professor Jaroslaw Stepaniuk is dedicated to methods based on a combination of the following three closely related and rapidly growing areas: granular computing, rough sets, and knowledge discovery and data mining (KDD). In the book, the KDD foundations based on the rough set approach and granular computing are discussed together with illustrative applications. In searching for relevant patterns or in inducing (constructing) classifiers in KDD, different kinds of granules are modeled. In this modeling process, granules called approximation spaces play a special rule. Approximation spaces are defined by neighborhoods of objects and measures between sets of objects. In the book, the author underlines the importance of approximation spaces in searching for relevant patterns and other granules on different levels of modeling for compound concept approximations. Calculi on such granules are used for modeling computations on granules in searching for target (sub) optimal granules and their interactions on different levels of hierarchical modeling. The methods based on the combination of granular computing, the rough and fuzzy set approaches allow for an efficient construction of the high quality approximation of compound concepts.

1.9M pdf

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24 Feb 09 Windows Embedded CE 6.0 Fundamentals

Delve into the fundamental tools and techniques for Windows Embedded CE and get ready to deliver the next innovation in powered devices. Covering the newest version of the technology Windows Embedded CE R2 and led by two embedded-development experts, you ll get both the hands-on instruction and pragmatic reference you need to begin building a range of small footprint, smart, connected, and service-oriented devices. This book examines the architecture, built-in programming tools, drivers, and build process, and shows how to take advantage of the Windows Embedded CE 6.0 Software Development Kit (SDK). Whether new to programming with Windows and Windows Embedded, or already working with the platform, you ll find the best practices and real-world guidance you need to get productive quickly. Key Book Benefits: Delivers the practical, fundamental instruction that developers new to Windows or Windows Embedded CE need to get productive quickly Introduces readers to the operating system s architecture, built-in programming tools, drivers, and development process Features practical coverage of the SDK, enabling developers to dig in and start work right away

7.4M pdf

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24 Feb 09 Learning JavaScript, 2nd Edition

If you’re new to JavaScript, or an experienced web developer looking to improve your skills, Learning JavaScript provides you with complete, no-nonsense coverage of this quirky yet essential language for web development. You’ll learn everything from primitive data types to complex features, including JavaScript elements involved with Ajax and dynamic page effects. By the end of the book, you’ll be able to work with even the most sophisticated libraries and web applications.

Complete with best practices and examples of JavaScript use, this new edition shows you how to integrate the language with the browser environment, and how to practice proper coding techniques for standards-compliant websites. This book will help you:

* Learn the JavaScript application structure, including basic statements and control structures
* Identify JavaScript objects — String, Number, Boolean, Function, and more
* Use browser debugging tools and troubleshooting techniques
* Understand event handling, form events, and JavaScript applications with forms
* Develop with the Browser Object Model, the Document Object Model, and custom objects you create
* Learn about browser cookies and more modern client-side storage techniques
* Get details for using XML or JSON with Ajax applications

Learning JavaScript follows proven learning principles to help you absorb the concepts at an easy pace, so you’ll learn how to create powerful and responsive applications in any browser.

9.7M pdf

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22 Feb 09 Gnomonology – Advanced Rendering ArchViz Rendering InMentalRay


Gnomonology – Advanced Rendering ArchViz Rendering InMentalRay | 458 MB

Mental Ray Importons and Irradiance Particles rendering algorithm, is a novel approach to compute global illumination based on importance sampling, which tends to converge much faster to a desirable quality than the existing solutions like global illumination photon tracing combined with final gathering.
Everybody seems to agree that this Mental Ray rendering algorithm, represent the future of 3d Rendering and is still in the Optimization Phase.
In this tutorial I have explained a few different approach “workflows” to present the user with more choices in terms of light mood and render times
output.

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