29 Jun 09 Programming and Problem Solving with Java 2003-04 [ebook, Lab Manual, Student & Instructor Resources]

Product Description
Presents a careful balance between traditional problem-solving techniques and object-oriented design. Teaches the sound problem solving skills that beginning programmers must understand alongside the basics of object-oriented programming using the Java programming language. Softcover.

From the Back Cover

Problem Solving with Java™, Second Edition provides an accessible introduction to programming that carefully balances the problem-solving skills all beginning programmers need to develop with the essential constructs of the Java programming language. This edition includes coverage of:

* Problem-Solving: Strong problem-solving skills are emphasized through 20 Case Studies, 10 of which are new to this edition. Each emphasizes the classic Koffman 5-step approach: problem specification, analysis, design, implementation, and testing.
* Object-Oriented Design: Principles of object-oriented design are used throughout, building up to an in-depth discussion of object-oriented design midway through the book. Inheritance, interfaces, and abstract classes are introduced by examining several case studies that use these features.
* Applications and Applets: Coverage of both applications and applets is provided throughout, including several examples of each.
* Graphical User Interface: The material describes how to build GUIs using swing components. It also shows how to use class Jframe to write applications that have GUIs.
* Input and Output: Most programs in the hook use standard Java I/O methods. An optional package using class methods for input, based on class , JoptionPane, to simplify data entry with dialog windows can also be used.
* Streams and Files: A new chapter covers streams and files, including coverage of streams of characters and streams of binary files, as well as demonstrations of how to read and write files of objects.

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